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Metroid prime 4 demo
Metroid prime 4 demo












metroid prime 4 demo
  1. METROID PRIME 4 DEMO FOR FREE
  2. METROID PRIME 4 DEMO FULL
  3. METROID PRIME 4 DEMO FREE

For Prime, Magmoor Caverns and Phazon Mines are also very linear areas and also need more missions, and they could throw in some of the powerups from 2 and 3 to fill that void nicely (Seeker Missiles, Screw Attack, Grapple Lasso/Voltage). More branching areas and more powerups (Spider Ball being the most obvious, they could also potentially throw in Samus Returns' Aeion Abilities or adapt Boost Ball to 2D). Super Metroid could stand to overhaul Maridia and add more missions/powerups there, it's a fairly linear slog and the only thing you really need to do is fight Draygon and go.

metroid prime 4 demo

Mon 5th Apr While Super and Prime are definitely more modern, polished experiences that don't need overhauls as major as Zero Mission and Samus Returns, they're not perfect games that couldn't be improved and need to be done in a completely different style.People enjoying it is far more rewarding. I have the only two legit carts of it that exist, I know I made it, other people know I made it, and I'm not losing out on money because I have no desire for any here and wouldn't be making any either way.

METROID PRIME 4 DEMO FREE

Even more so if someone likes it enough to want to go to the trouble of spending money for one when the ROM/browser versions are free for all.

METROID PRIME 4 DEMO FULL

I haven't made and have no interest in making any money from this.įrankly if some Chinese bootleg company feels they even could make anything from selling this, I'd be mostly flattered my niche home creation full of crappy art and bashed together in my free time was seen as worth that. I lose what exactly in that scenario? Any developer can have their game pirated to hell. But there are other fan produced LiS games and even full length movies on youtube, and those are also tolerated.Īs for the "repro" cart argument.

metroid prime 4 demo

METROID PRIME 4 DEMO FOR FREE

Even the "proper" game has the first episode for free (so nobody is in danger of losing money if they somehow want to consider a LA/Pokemon style game anything close to the original). One of the original producers is fully aware of it, and I've not only released demos over the last year that they could have noticed, I've actively invited and said any legitimate DMCA request would be honoured happily right up to the final release.

  • Mon 5th Apr The entire thing is firmly marked as an unofficial fan creation even on the title screens.
  • I may well write a second cart and send it off to him someday. Thanks to a GBxCart RW and a cheap bootleg cart (not a flash cart, an actual cart) from ebay, I have my own Gameboy cart of the end result too. Sometimes it's just nice to do things and give them away to people to hopefully enjoy, because you can.Īnd since one of the producers on the original and LiS 2 was quote "excited" to try my take on the game, apparently he sees some value in a project like it too. I have zero interest in making any money from it, and if people get a couple of hours of entertainment out of it particularly right now - great. And the web browser version is up for free, for all to play, as is the ROM. And I did it to show it could be done - I had zero programming experience and learned as I went over the course of the last year in my free time. I made it in tribute and respect for the people whose work I loved. It's about finding workarounds and tricks and doing things that most people wouldn't consider possible, to see if it works. Because I wanted to see just how close it was possible to get to telling the same emotional story, with the same characters, in a form where if you could travel back in time (because LiS), you could actually play it on a real Gameboy cart and get something close to the same experience.Īnd going by the feedback? My time and attempt at doing so, purely for my own enjoyment, created something that people enjoy as an alternative take on it.Īnd no, trying to recreate them in such a low fidelity form isn't lazy, when you have to deal with every sprite and frame of animation and background and scripting and gameplay mechanics, collision detection, etc. Because I enjoy that game enough that I wanted to make a tribute to it. As someone who has recently made and released a free and complete fan game - a full ACTUAL GAMEBOY adaptation of the first episode of Life is Strange as a "lite" RPG - using GB Studio, I feel very qualified to answer all of these "why do it" questions īecause I wanted to.














    Metroid prime 4 demo